Showing posts with label video games. Show all posts
Showing posts with label video games. Show all posts

Tuesday, 19 November 2019

Star Wars Jedi: Fallen Order (2019) - PS4 Review


Review:
*Originally written November 19th, 2019*

There's no denying that EA has had a bad run with the Star Wars franchise since it became owned by Disney. Their 2 Battlefront efforts were slammed and hated (2 in particular, but, that has been fixed by this point and is actually quite playable!), but in all honesty, what people have wanted from a Star Wars game for quite some time now is a story focused action RPG that lets you be a Jedi and fills in the gaps between films. This is exactly what Jedi: Fallen Order delivers. It's far from perfect and feels a little unfinished, but my god, this is still the best Star Wars game we've had in quite some time.

Taking place between episodes 3 and 4, it follows Kal Cestis, a young Padawan who has been in hiding for 5 years since the events of Order 66, but gets put into an adventure involving a list of all the force sensitive children in the universe and must find the list before the Empire do. Along the way you meet a droid BD-1 who is your companion for the whole ride and a rag tag crew in the form of an ex Jedi Cere and her shipmate Greez.

Story wise, I was very impressed, Kal is a very likeable and easy to like character with a very strong motion capture and voice performance from Cameron Monaghan. We follow Kal as he slowly relearns his force powers and gets stronger throughout the game. His journey is personal, involving him having to overcome his guilt and trauma over Order 66 and goes to many places new and familiar within the Star Wars universe, I won't spoil some of the franchise cameos, but there's a few and they fit in quite nicely. But with the 20 or so hours I spent on Kal's adventure I really did grow to like him and honestly would not mind seeing him pop up in other Star Wars material down the line. Which is the only reason I assume they didn't give you the option to make your own character, as they want to use him in future films/Disney+ content. The dynamic with his droid BD-1 really is the heart of the game too, as most of the conversations as you're exploring is with him and the little droid is both adorable and filled with personality.

Technical wise, this game is a bit all over the place. Visually, it is pretty gorgeous and brings the Star Wars universe to life with excellent character models, environments, classic score and incredible sound design. What really lets it down is just how unpolished it feels at times. It's no surprise (Especially from EA) that a game has been released that is quite buggy with the intention patching it down the line, but it is no excuse and has become a complete frustration with this generation of games. The game crashed on me a few times in the second half, I was constantly finding issues such as just falling through the map, enemy AI's not even reacting as I was attacking them and them just randomly spawning right in front of me as I was walking. It would be a minor thing if this only happened a couple of times, but it was happening consistently, which is no excuse for a game of this budget and from a AAA developer.

Onto the good and great though. The combat is excellent and requires patience and actually learning the enemies moves and making use of blocking and dodging. It was very similar to Dark Souls, but obviously not as unforgiving. That said though, there are quite a few difficulty spikes that come out of nowhere, where even I had to reduce the difficulty just get through an area where they throw so many different type of enemies at you, it was more frustrating than fun. When the difficulty is fair though, encounters can be very rewarding and satisfying as you feel Kal get stronger and more experienced as you do working through the game. Mixing lightsaber play and force powers makes for some great fun as you can annihilate faces-less hordes of Stormtroopers with ease.


The boss battles make for some really cinematic and interesting fights. Like the combat with everything else, you're encouraged to think while you're fighting these bosses and simply button mashing will only end with you dead. The variety of bosses range from some Sith lords in the form of The Emperors underlings called "Sisters", the rest of the bosses are mostly a range of big creatures that are pretty intimidating to encounter at first, but you soon begin to realise they are pretty simple to take down once you know what you're doing. There is also some minor bosses littered throughout with random Bounty Hunter encounters, who, if you're not expecting it, can mess you up pretty quickly.

I was pleasantly surprised how much the game implores you to actually explore the world in order to progress, I spent so much time trying to figure out puzzles and gathering all the collectables I could (You can't sweep up straight away though, you have to unlock new powers in order to reach other collectables later in the game). It was just so much fun just to explore these beautifully created areas as BD-1 would point out items and really help you out. The structure of collectables was very similar to the Tomb Raider reboot, which isn't a bad thing, they took elements and changed it just enough to feel unique to itself. The problem with clearing up though is that the map you use from BD-1 is a complete mess and borderline incomprehensible, making it impossible to clear up collectables later in the game when I wanted to return to areas. The Dark Souls esque resting stations also lacked a fast-travelling option, which would have made things so much easier and saved so much time as it does get a little tedious to constantly have to backtrack (Which you have to do a lot). I really wanted to 100% this thing, but when the game made it this frustrating to just get back to the area where the collectables were, I did not care enough.

It has its problems for sure, but honestly, Star Wars Jedi: Fallen Order is one of the best Star Wars games I've played in such a long time. It might be unpolished and filled with glitches, but when things are going smoothly, it is a blast to play and my 20 hours with it flew by thanks to the satisfying combat, engaging story and great new characters that earn its place within the Star Wars canon. All my problems are things that could even potentially be fixed with updates down the line, but I've got to judge what we were given at launch and the results are flawed, but still fantastic for the most part. I really hope EA continue to follow path of Star Wars games that choose story over multiplayer. Hell, I'd also kill for a remaster of Republic Commando at some point. Star Wars games might actually have a bright future again.

8/10 Dans

Star Wars Fallen: Jedi Order is out now on PS4 and Xbox One
Watch the trailer below:

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Sunday, 10 February 2019

Hitman: Agent 47 (2015) - 4K UHD Review

Review:

*Originally written February 10th, 2019*

Wow, I'd not planned on revisiting this since its release in 2015, but thanks to my compulsive problem of buying whatever film comes my way and out of morbid curiosity to rewatch it, I ended up buying this on 4K against my better judgement, and to no surprise, it is just awful.

How do they keep getting the Hitman license so wrong? I'm not sure if this is a sequel to the 2007 Timothy Olyphant film at all, or just a straight up reboot? Not that it matters, as the actors are changed and I cannot think of a single reference to the previous film. I spent a lot of this just wishing I was just watching the 2007 film again. That film wasn't great, but compared to this, it seems like a damn masterpiece.

Everything going on here is just not what the Hitman games are about. The games are a series of missions where you have to creatively use your environments to take out your targets as stealthily as possible with a loosely connected narrative sending you to the next mission. There is not a single hit of this in Agent 47. It's a mindless display of awful CGI action, that is poorly shot and lacks any sort of impact. 


Every single bit of action is completely overblown, ugly and utterly stupid. People want to see Agent 47 carefully planning a mission and executing it flawlessly, not getting into gunfights in the middle of streets and purposely getting himself arrested, giving his name to the police and getting caught on camera. It's like the makers of this film have never even played the games.

God knows what they were thinking bringing back Skip Woods to write this mess. A man I'm convinced doesn't exist and is just a pseudonym used by studios to attach a name to a script that a 12 year old submitted. Honestly, look at this "Man's" history of films. A Good Day to Die Hard, Hitman, X-Men: Origins and Sabotage. Oof, this guy is just awful and I don't know who he is blowing to keep getting work in Hollywood.

The story here is just nonsense. Like I said, the Hitman games are rarely known for their stories, but at least they keep it simple and straight-forward. This is just an insane level of clones, cyborgs and conspiracy that I was pretty checked out by towards the end. I did laugh at just how bat-shit insane some of this crap got, but it's also so barbarically stupid and annoying. 

The only bright spot here is Rupert Friend, who does a commendable job as Agent 47, but everything they do with his character is just wrong. I've always felt to do a Hitman film they should have Agent 47 as the antagonist, a Terminator like figure throughout the film, rather than the clear-cut good guy they make him out to be here. Which is another problem translating the character to film. He's just not an interesting lead, he's a cold, calculated killer that doesn't say much, making for a very uninteresting lead. 


I know this franchise is being rebooted as a streaming platform show, which hopefully work a hell of a lot better than these awful films that are only good for a cheap laugh. When will we ever get truly great video-game movies? The nicest thing I can say about this is it least has an excellent 4K release, this should be expected from a film this glossy and new. And part of me sickly wants the 2007 film to get a 4K release at some point too....

3/10 Dans

Hitman: Agent 47 is out now on 4K UHD, Blu-ray and DVD in the UK
Watch the trailer below:

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Monday, 31 July 2017

Lara Croft: Tomb Raider (2001) - Film Review

Review:

*Originally written August 31st, 2017*

"Pure cheese"

I'm not going to defend Lara Croft: Tomb Raider and pretend it's great, or even good, but I will defend my childhood nostalgia I have for it. I've always been a big fan of the games (I've played all of them, bar a few) and I remember having this on DVD as a young child and watching it a lot. An 8 year old Dan may have proclaimed this as "The best film ever" at some point. 

While I am far removed from that opinion, I still think there is a lot of fun to be had with this. It's easily one of the best game to movie adaptations there has ever been, although that's not a hard thing to do. I'm hoping 2018's Tomb Raider film will be a genuinely good film, but I wouldn't hold my breath.

This 2001 film starring Angelina Jolie is a loose adaptation that kinda misses the point of the games. Which is weird to say as there is a lot here that makes the games great. You got an extremely sexy Jolie kicking-ass, raiding tombs and globetrotting, but all the plot is nonsense.


I'm not entirely sure what happened with the massively convoluted story, but I still had some fun with it. Simon West's direction includes some very fun, albeit cheesy action scenes. The CGI on display is abhorrent at worst, it reminded me a lot of a PS1 cutscene at times (Not an intentional reference to its source material I assume). There is some really entertaining choreography to the fights, an early scene where armed mercenaries storm the Croft mansion as Lara fights them  on a rope is pretty creative.

I was surprised at how great Jolie is as Lara Croft. She's sexy, smart and handles action scenes very well. She has the character down and even holds a decent British accent. 

It's the rest of the cast that falter. Iain Glenn is wasted as a very unimpressive villain who is instantly forgettable. Noah Taylor is absolutely horrific as the "comic relief" fuelling the with such cringe inducing lines that made me wanna vomit. Then we had Daniel Craig as the sort of love interest who carries a bizarre American accent. It makes no sense to me that they'd cast a Brit as an American when they could have just made the character British and not forced the audience to suffer through such a terrible accent.

The soundtrack was decent for the most part. With some very early 2000's sounding pieces of score for the action scenes and it's always nice to hear Basement Jaxx's 'Where's Your Head At' to close a film. 


It's worth noting that I also loved the Resident Evil movie when I was a kid too, but now I hate that, but I still like this, so that counts for something of the quality of Tomb Raider, right? I've always hated the sequel to this, but I'll be watching it again very soon, so see how that goes.


I don't have anything else to say. Tomb Raider is what it is, an early 2000's adaptation of a much better video game franchise, but if you grew up watching this, then I'm sure you can get something out of it. Plus, it's Angelina Jolie in tight clothes shooting people. What more do you want?

6/10 Dans

Lara Croft: Tomb Raider is out now on Blu-ray and DVD in the UK
Watch the trailer below:

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Saturday, 8 July 2017

Castlevania: Season 1 (2017) - TV Review

Review:

*Originally written July 8th, 2017*

"Bloodlines"

I have no really history with the Castlevania series. I played about 20 minutes of Lords of Shadow on the Xbox 360 about 6 years ago. So I went into this pretty blank, with not idea what it would be like and any familiarity with the characters. I was also pretty reluctant to watch this due to my general disdain for anime (Fuck anime). 

It was surprising to see I enjoyed this as much as I did. It benefits and suffers from only being around 90 minutes long with 4 short episodes. I felt like I barely had enough time to learn about these characters or even care about them. This is something that could be ammended with a much better second season (Which has been announced), but for the first season, things are pretty hollow, but easy watching.

The animation is pretty gorgeous, I loved the look of everything. There's a variety of grotesque looking creatures and some stylish and gory action. It's also pretty dark, with some really gruesome moments, including an implied baby death, which was pretty cool.

My biggest problem with the show was just how short it was, despite enjoying it far more than I thought I would. I'm not entirely sure why this was even a season of TV due to its short length, it would have easily fared better as a film. The story was pretty simple and straight forward, so it was a shame they really didn't spend much time to flesh out characters that much, making everyone some pretty blank. 

There is a decent musical score throughout, but the voice acting ranges from good to downright awful. Most of the main cast are fine, it's when we get to the minor characters that the vocal performances turn absolutely abhorrent.

I don't have anything else to say. Castlevania was a better videogame adaptation than most, but it suffers from its short length, despite its beautiful animation and stylized violence. Hoping the show will improve a lot more going forward.

6/10 Dans

Castlevania: Season 1 is streaming now on Netflix worldwide
Watch the trailer below:

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Star Wars Jedi: Fallen Order (2019) - PS4 Review

Review: *Originally written November 19th, 2019* There's no denying that EA has had a bad run with the Star Wars franchise since i...